The Savage Frontier (also known as the North) is a cold rugged, sparsely populated land of snow-capped mountains,rocky hills, sprawling forests, and foggy vales.Isolated strongholds, ancient burial mounds, and theruins of many forgotten empires dot this vast landscape.Bounded by the Sea of Swords to the west and the desertof Anauroch to the east, the Savage Frontier extendsas far north as Icewind Dale and as far south as thetown of Daggerford. Old roads stretch across this greatexpanse, linking the dwarven strongholds and mines inthe mountains to the coastal settlements, frontier towns,and fortified outposts of humans and other folk. Theseroads are long, lonely, or poorly defended, making themdangerous to traverse. In fertile valleys, towns and citieshave sprung up, separated by dozens if not hundreds ofmiles of untamed wilderness haunted by bandits, barbarians,and monsters.Evil dragons stirred into action by their dark queen,Tiamat, threatened the settlements of the Savage Frontierfor a time. Ultimately, they were defeated and forcedto withdraw to their lairs, while Tiamat was banishedto the Nine Hells. Fear of the dragons' wrath has fadedquickly with the coming of a new threat: giants. The peoplesof the North are no strangers to giant incursions.Frost giants have long claimed the Spine of the Worldas their demesne, and hill giants are known to scroungefor food in the untamed hills. But now, in the past coupleof months, giants of every kind have emerged fromtheir strongholds in force to threaten civilization as  never before-and not just frost giants and hill giants, but also stone giants, fire giants, and cloud giants. All of the giants are in an uproar. Reports of giant attacks throughout the North have reached the coastal cities of Luskan, Neverwinter, and Waterdeep, stoking fears that the giants are waging war against humans, dwarves, elves, and other small folk.

Storm Kings of Legend

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